Skip to content
OMNI Leitstellensimulator YouTube

The emergency call comes in.
You keep
the overview.

Behind every emergency response there is a dispatch center. Answer emergency calls, send help and coordinate fire brigade, ambulance service and police. Now you are on the radio.

Free in your browser · No installation · No account
Your area. Your decisions.Fire · EMS · Police
Map data © OpenStreetMap contributors Discover your workstation

You don't ride along.
You make the response possible.

A phone rings. Someone needs help. You ask questions, find out what happened and decide which units are needed.

Everything comes together at your workstation: call taking, dispatch and the situation map. While vehicles respond and report back, the next call may already be coming in.

Your first emergency call.
Give it a try.

The call is already open.
Ask your questions and send an ambulance.

  1. Question the callerAsk the caller one or both questions.
  2. Create the incidentTransfer the details to dispatch.
  3. Alert the ambulanceSend help and read the radio message.
EMS · Interactive exampleEmergency call open
Caller · location already recorded

"My father fell on the stairs. He has severe pain in his leg and can't get up."

12 Sample Street · 2nd floor

Ask at least one question before you create the incident.

Fictional, simplified game incident · Prepared answers, no live AI

Your radio message.
An answer from the AI.

With the AI connection enabled, you hold radio conversations with your crews in the simulator. Ask about the situation, request a report and react to what happens on scene.

The AI phrases the answers to fit the incident. If you like, you can also hear the messages via speech output.

Start a shift with AI radio

Set up and enable the AI connection in shift preparation. In the browser you need your own API key; provider costs may apply.

What a radio conversation can look like · Example
You · Dispatch
"Rettung 1/83/1, situation report after arrival."
Crew · AI radio reply
"Copy, we'll report after arrival."

You talk freely on the radio. The crew answers in the same radio window.

An area to start with.
Your own to design.

Choose a built-in dispatch zone and start your first shift. If you want to create more, build your own operational area in the editor – with stations, vehicles and emergency call templates.

To the game and dispatch zone editor

One monitor is enough.
Two, three or four
make a dispatch center.

On a single screen everything sits side by side in one window: call taking, situation map and dispatch. That is all you need to start on any laptop.

With more room, drag any module out of the workstation by its header – it becomes a window of its own that you push onto any screen you have connected. Calls on the left, the map in the middle, radio and vehicles on the right, stations and hospitals next to them.

Spread out your workstation

Close a window and its module returns to its place in the workstation. It stays one program without installation – across as many screens as your computer has.

Four modules, four screens · Example
Call taking
Situation map
Radio & vehicles
Stations & hospitals

With one screen everything stays in the same window – nothing is lost.

Your first shift is waiting.

Open the simulator, choose your dispatch center and start your shift.

A computer with a large screen is enough. More screens are welcome, but not required.

Play now